Our winners in order of adjusted points scored are the following:
For a more detailed breakdown of the event, click here!
Each player was allowed to bring one Generic Reinforced Platoon (see details below) of up to 1100 points with a maximum of 15 order dice. Tank and theater selector platoons were not be allowed.
The following rule & conditions are in effect:
Each game was scheduled to last 2.5 hours but we allowed 15 minutes grace period after every round. Tables, missions, and opponents were assigned by our judges on the morning of the event.
Schedule:
9:00 - 10:00 Table Set-up
10:00 - 10:30 Check-In
11:30 - 2:00 Game 1
2:30 - 5:00 Game 2
5:30 - 8:00 Game 3
Name: Toy Wiz
Address: 347 NY-59
Nanuet, NY 10954
With the recent publication of Case Blue and the changes to the Slovakian and Italian forces, players were able to use the new national rules from that book.
We played three missions, in no particular order: Sectors*, Key Positions, and Double Envelopment
Note: Sectors will not have a preparatory bombardment and not use attacker / defender rules. Key Positions will have 5 objectives so no need to roll for them.
We used an adjusted scoring system with Swiss style pairing. Any player could score 25 points per round with an additional +5 points for winning the round.
One round one players will be matched with their opponents randomly with as many Axis vs Allies battles as possible. After round one a Swiss pairing system was used where we tried to get players new opponents and one new tables whenever possible.
Warlord Games has generously provided us with several unique figures, certificates, and a good amount of Warlord products to award to tournament participants. Our group will also provide additional prizes for this event. More details will be available on the day of the tournament.
The following is a list of what is expected of players during the event. We want to make sure as little time as possible is lost and more time is available to play the games.
Tri-State Historical Miniatures Gaming
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